Flameskull

200

A chaotic and malevolent entity lurking in Wave Echo Cave. The Flameskull reanimated a group of dwarven skeletons to fight against both the party and a group of mercenaries working for The Black Spider. It seemed to enjoy causing pain and fear, and once it felt cornered it self-destructed to bring its enemies down with it.

The Flameskull can regenerate itself unless the site of its demise is neutralized with holy water. The Party was able to substitute molten iron (from blessed ball bearings) in place of holy water to successfully suppress the Flameskull’s resurrection.

Wave Echo Cave is a place of legend that was lost for an unknown amount of time. It is named for the large body of water that meets a cliff face in its northeast section, whose crashing waves resound throughout the cavern.

At one point, it housed the Archivists of the Phandelver Pact, who performed research on magical items. [[gundren-rockseeke…

That’s us! Name to be determined…

  • Rulkorf Alpensinger, dwarf coastal druid
  • Rowan Chokrotsk, human paladin of Tymora
  • Kleb Fumpton, human fighter
  • Fallon (joined in Phandalin during the race to the Spellforge)
  • Gil
  • An evil mage who sought to obtain the power of the Spellforge for unkown ends. He to capture or kill the party to prevent them from interfering with his search. While our adventurers were able to stop the Spider’s minions who went to Wave Echo Cave, they killed [[gundren-rockseeker|Gun…

    That’s us! Name to be determined…

  • Rulkorf Alpensinger, dwarf coastal druid
  • Rowan Chokrotsk, human paladin of Tymora
  • Kleb Fumpton, human fighter
  • Fallon (joined in Phandalin during the race to the Spellforge)
  • Gil